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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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Short tutorial on reversing existing race direction.
1. Copy race mission folder and add "_mirror" suffix to its name,
2. Run Check.bin editor, open check.bin from newly created folder and locate starting/finish line,
3. Switch IDs as shown on the screenshoot (IDs 2 & 3 are track bounds, 636 - start/finish line). If there are more points between boundaries switch them as well,
4. Run MWE and rotate starting points. Make any other changes you find necessary. |
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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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I advise to download Polish version of Check.bin editor so you can at least translate stuff: Download Link
There's a quirk in Check editor. You can't switch IDs in one go. First you have to "free" these particular IDs. So set them to 0, save file, reopen it again (I don't remember if restarting program is also needed), and only now you are able to set them to IDs you want. |
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Duelist
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Joined: 06 Nov 2016 Posts: 150 Location: Poland 306 Bank Notes
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Test bump for making this topic visible again. |
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Cukier
Mafiascene Veteran Modder


Joined: 14 Jan 2014 Posts: 63 Location: Poland 17037 Bank Notes
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No need to do that stuff.
After enabling racing mode you can change Direction from Normal to Reversed.
You can unlock Racing mode by unpacking Tables.
Then in Tables/MENU you need to rename mainmenurac.mnu to mainmenu.mnu.
Then Racing button will be enabled in menu.
Edit: I was wrong, i forgot that reversed maps had suffix _reversed. |
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